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17 written guides.

CURATED COLLECTION · 17 LESSONS

Houdini Procedural Modeling & Environments

Explore 17 approved Houdini modeling and environment lessons, including the ordered two-part Procedural House series. Other lessons are independent: choose a subject that matches your project. Historical software workflows may have changed.

Choose an independent lesson or follow a nested series in order. Chronological sorting keeps every nested series together in its original part order.

Written guides were prepared with AI assistance from the original captions and editorially approved. Software workflows have not been independently reproduced; historical interfaces, technical qualifications and source limitations remain applicable. Video-only resources are individually identified.

Procedural House · Parts 1–2 →

Explore the lessons

    1. Video tutorialHoudini & Procedural Workflows

      Written guide

      Environment Demo in Houdini

      YouTube: Date unknown

      The instructor explains creating hero rocks by adjusting sphere geometry frequency and using mountain nodes to modify amplitude and element size. The speaker describes connecting point data to color channels and applying displacement along normals to generate surface details like divots and striations.

    1. Video tutorialHoudini & Procedural Workflows

      Written guide

      Houdini Grass Tutorial Using Grooming Hair and Fur Systems

      YouTube: Date unknown

      The instructor explains that the video covers creating grass using fur and hair systems inside Houdini. The instructor describes organizing the scene geometry into subnets for the sign and the floating island before proceeding. The speaker walks through using a group node to select geometry…

    1. Video tutorialHoudini & Procedural Workflows

      Written guide

      Houdini Tutorial | Grooming 3D Grass and Creating a Walkway

      YouTube: Date unknown

      The instructor explains that this lesson builds on a previous grid-based grass creation by focusing on controlling hair positioning and grooming. The speaker describes using the spec tool to select specific polygons for hair placement, creating a walkway effect by leaving the center area unselected.…

    1. Video tutorialHoudini & Procedural Workflows

      Written guide

      How to make 3D Grass | Houdini Tutorial

      YouTube: Date unknown

      The instructor explains the process of creating a ground plane and applying a fur system to generate grass geometry within Houdini. The speaker describes adjusting material properties, including root and tip colors, opacity blending, and randomness to achieve a natural appearance. The tutorial walks through…

    1. Video tutorialHoudini & Procedural Workflows

      Written guide

      How to Make a 3D Planet | Houdini Tutorial

      YouTube: Date unknown

      The instructor explains the goal of building a planet in Houdini and preparing it for import into Unreal Engine with materials and normal maps. The speaker describes creating a low-poly sphere, adjusting its radius and subdivisions, and setting up a polar UV projection to facilitate…

    1. Video tutorialHoudini & Procedural Workflows

      Written guide

      How to make a 3D Tree | Houdini Tutorial

      YouTube: Date unknown

      The instructor explains the process of procedurally modeling a tree in Houdini by creating a line geometry for the trunk and applying point jitter to introduce noise. The speaker describes using a Group by Range node to filter points and a Polywire node to create…

    1. Video tutorialHoudini & Procedural Workflows

      Written guide

      How to Make a Car Tire in 3D | Houdini Tutorial

      YouTube: Date unknown

      The instructor explains the process of procedurally modeling a tire in Houdini, starting with creating a grid and using a bend node to form a segment. The speaker describes adding details such as tread patterns by manipulating points and using poly extrude to create the…

    1. Video tutorialHoudini & Procedural Workflows

      Written guide

      How to make a Minecraft Cube in 3D | Houdini Tutorial

      YouTube: Date unknown

      The instructor explains the process of creating a high-polygon Minecraft cube in Houdini by starting with a base box object and increasing its point resolution to support detailed surface attributes. The presenter describes using turbulent noise and displacement nodes to generate surface bumps and dirt…

    1. Video tutorialHoudini & Procedural Workflows

      Written guide

      How to Make a Picket Fence in 3D | Houdini Tutorial

      YouTube: Date unknown

      The instructor explains the goal of creating a controllable digital fence asset with adjustable randomness and variations. The speaker describes setting up geometry nodes and defining parameters like board height and width to drive the asset's appearance. The tutorial walks through using expressions and randomization…

    1. Video tutorialHoudini & Procedural Workflows

      Written guide

      How to Make Plants in 3D | Houdini Tutorial

      YouTube: Date unknown

      The instructor explains the process of modeling a fern in Houdini by creating a grid and manipulating points to form a leaf shape. The speaker describes using bend nodes and adjusting curvature to refine the leaf geometry and connect it to a stem. The tutorial…

    1. Video tutorialHoudini & Procedural Workflows

      Written guide

      How to Make Procedural 3D Trees | Houdini Tutorial

      YouTube: Date unknown

      The instructor explains the process of creating a procedural tree asset in Houdini, starting with a geometry node and a curve to form the base trunk. The instructor describes using a polywire node to add thickness to the curve and adjusting the radius and divisions…

    1. Video tutorialHoudini & Procedural Workflows

      Written guide

      How to Model Dice in 3D | Houdni Tutorial

      YouTube: Date unknown

      The instructor introduces a basic modeling project to create a die, outlining a process involving extrusions, beveling, smoothing, and subdividing. The speaker describes creating a box geometry with specific subdivision settings and selecting faces to prepare for extrusion operations. The instructor explains the steps for…

    1. Video tutorialHoudini & Procedural Workflows

      Written guide

      Make Piles of "ANYTHING!" With Houdini

      YouTube: Date unknown

      The instructor explains a method for creating piles of objects, using gold coins as the primary example. The speaker describes constructing coin geometry by creating tubes, adjusting dimensions, and using boolean operations to add details. The tutorial walks through scattering coins onto a sphere and…

    1. Video tutorialHoudini & Procedural Workflows

      Written guide

      Modeling Stylized Procedural Rock Formation Structures - Houdini Tutorial

      YouTube: Date unknown

      The instructor explains creating procedural rock formations in Houdini by instancing geometry onto surface points to generate unique variations. The speaker describes using a point VOP with unified noise to displace points along normals, adjusting parameters to achieve a rock-like shape. The instructor walks through…

  1. Procedural House · Parts 1–2

    Follow these 2 lessons in their original order. Previous / Next links connect their individual pages.

    1. Video tutorialHoudini & Procedural WorkflowsPart 1 of 2

      Written guide

      How to make a 3D House | Houdini Tutorial (Part 1)

      YouTube: Date unknown

      The instructor explains the goal of creating a procedural house and describes adjusting width, height, and depth parameters to modify the structure. The speaker walks through setting up a geometry node named 'House' and creating a 'House Settings' folder to manage interface parameters. The instructor…

    2. Video tutorialHoudini & Procedural WorkflowsPart 2 of 2

      Written guide

      How to make a 3D House | Houdini Tutorial (Part 2)

      YouTube: Date unknown

      The instructor explains that this segment continues a previous tutorial by adjusting roof tiles to align with the roof height. The speaker describes using transform nodes and expressions to bend the roof geometry and prevent it from being cropped off. The instructor walks through adding…

    1. Video tutorialHoudini & Procedural Workflows

      Written guide

      Procedurally Model Pot & Snake Plant | Houdini Tutorial

      YouTube: Date unknown

      The instructor explains the objective of creating a procedural pot and snake plant with custom attributes for scene variation. The instructor describes shaping the pot from tube geometry and gathering its parameters on a controller null. The speaker discusses scattering small pebble geometry and using…