← Learn library6 written guides.
Follow the six original procedural Tiki Hut lessons in part order. Use the individual written guides to understand each recording’s focus, then continue between lessons on their canonical CGI Nerd pages. Historical software workflows may have changed.
Follow the listed order and use Previous / Next on each lesson page.
Written guides were prepared with AI assistance from the original captions and editorially approved. Software workflows have not been independently reproduced; historical interfaces, technical qualifications and source limitations remain applicable. Video-only resources are individually identified.
Lessons in order
↗Video tutorialHoudini & Procedural WorkflowsLesson 1
Written guide
YouTube: Date unknown
The instructor explains the intention to build a procedural tiki hut by starting with a geometry node and creating a tube primitive. The speaker describes adjusting the tube's height and radius, then adding transform nodes to position and mirror the geometry for the support poles.…
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↗Video tutorialHoudini & Procedural WorkflowsLesson 2
Written guide
YouTube: Date unknown
The instructor explains the process of adding a bar top to the hut by creating a box and using a transform node to position it based on height information from another node. The speaker describes adjusting the size of the bar top by copying width…
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↗Video tutorialHoudini & Procedural WorkflowsLesson 3
Written guide
YouTube: Date unknown
The instructor explains adding noise to columns using a mountain node to create a log-like appearance. The speaker describes shifting offsets in valleys to make each log look distinct and more natural. The instructor walks through adjusting box geometry by referencing column heights and radii…
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↗Video tutorialHoudini & Procedural WorkflowsLesson 4
Written guide
YouTube: Date unknown
The instructor explains that this is part four of a Tiki Hut modeling tutorial series, where the goal is to apply and style grass on the roof. The speaker describes creating a hair system and adding fur to the selected roof geometry to generate the…
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↗Video tutorialHoudini & Procedural WorkflowsLesson 5
Written guide
YouTube: Date unknown
The instructor explains the process of creating and assigning light, mid-tone, and dark clay materials to various parts of a 3D scene. The speaker describes using merge nodes to group bamboo poles and other objects to apply specific material assignments efficiently. The instructor mentions performing…
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↗Video tutorialHoudini & Procedural WorkflowsLesson 6
Written guide
YouTube: Date unknown
The instructor explains creating a null node labeled as a master control to facilitate quick adjustments to the tiki hut model. The instructor walks through pasting relative references to link these parameters, enabling the user to increase or decrease dimensions while other elements adjust accordingly.…
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